Now let’s say we’re trying to get a legitimate copy of some game onto an iPod. We visit the Apple website, and only the files we need for that purpose – the iPod’s version of the game – are available. And then our iTunes tries to install a version of the game, probably from a torrent site, on our iPod. iTunes won’t let us make that installation. To copy a legitimate game onto an iPod, we need to go to the website the game’s developer has set up to distribute that game. That site has a specific version of the game – a legitimate copy – and we need to download that. That site might be as slow as snail mail, but eventually, it will deliver the game to us. In other words, it is the developer who is giving away its product. Our iTunes downloads the genuine game by mistake.

Which brings up another point. If our version of the game is not legitimate – and we only want a cracked copy – it’s not technically stealing, and we’re not actually violating the law. But we’re still buying what we want to take home. That’s a common misconception about cracking. You’re not buying anything; you’re just downloading software for free.

Now, if you visit a third-party torrent site or a site that offers to HACK MOD apps for free, you might get a cracked or modified version of an application that is not legitimate. You may be able to download a cracked version of the Facebook app for your Android phone, or your iPad might allow you to download the Youtube app. However, it’s not the same as being able to download a version of a legitimate application. Once it gets installed on your device, the app may send data to the developer’s servers, update itself automatically, and not let you put your own application on top of it. The developer can choose to disable that feature.